Labeled Chip-Firing on Directed $k$-ary Trees and Where Chips Land
Ryota Inagaki, Tanya Khovanova, Austin Luo

TL;DR
This paper analyzes a chip-firing game on infinite directed $k$-ary trees, characterizing stable configurations and chip landing patterns, with implications for understanding combinatorial dynamics on such structures.
Contribution
It introduces a novel chip-firing variant on directed $k$-ary trees and characterizes the stable configurations and chip landing behaviors.
Findings
Chips land within specific vertex ranges
Lengths of landing ranges are determined
Possible stable configurations are described
Abstract
Chip-firing is a combinatorial game played on a graph, in which chips are placed and dispersed on the vertices until a stable configuration is achieved. We study a chip-firing variant on an infinite, rooted directed -ary tree, where we place chips labeled on the root for some nonnegative integer . A vertex can fire if it has at least chips; when it fires, chips are selected, and the chip with the th smallest label is sent to the th leftmost child of . A stable configuration is reached when no vertices can fire. In this paper, we prove numerous properties of the stable configuration, such as that chips land on vertices in ranges and the lengths of those ranges. We also describe where each chip can land. This helps us describe possible stable configurations of the game.
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Taxonomy
TopicsGraph Labeling and Dimension Problems · graph theory and CDMA systems · Advanced Graph Theory Research
