On finite-horizon approximation of a feedback Nash equilibrium in LQ games
Shengyuan Huang, Xiaoguang Yang, Yifen Mu, Wenjun Mei

TL;DR
This paper proposes a finite-horizon approximation method for feedback Nash equilibria in infinite-horizon discrete-time linear-quadratic games, providing theoretical guarantees and an efficient computation algorithm.
Contribution
It introduces a finite-horizon strategy approach for infinite-horizon LQ games, characterizes the Riccati equations, and establishes convergence and performance bounds.
Findings
Finite-horizon strategies approximate infinite-horizon equilibria effectively.
An efficient algorithm computes the finite-horizon feedback Nash equilibrium.
The cost gap between finite and infinite-horizon strategies is explicitly bounded.
Abstract
Dynamic games provide a fundamental framework for multi-agent decision-making over time, yet computing feedback Nash equilibria (FNEs) in infinite-horizon discrete-time linear-quadratic (LQ) settings remains computationally challenging. Motivated by the need for tractable and implementable strategies, this paper studies a finite-horizon strategy for approximating a certain infinite-horizon equilibrium. Specifically, at each stage, each player solves a T-stage game and implements only the first-stage control, thereby avoiding the direct solution of coupled infinite-horizon Riccati equations. We first analyze the finite-horizon game and characterize the structure of the associated coupled generalized discrete Riccati difference equations. Based on this analysis, we establish a sufficient condition for uniqueness of the FNE and propose an efficient algorithm that computes it via a sequence…
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Taxonomy
TopicsAdaptive Dynamic Programming Control · Distributed Control Multi-Agent Systems · Optimization and Variational Analysis
MethodsADaptive gradient method with the OPTimal convergence rate
