Am I Playing Better Now? The Effects of G-SYNC in 60Hz Gameplay
Maryam Riahi, Benjamin Watson

TL;DR
This study investigates how G-SYNC technology impacts gameplay at 60Hz, revealing it benefits experienced players and enhances performance, though its emotional effects are limited.
Contribution
It provides the first analysis of G-SYNC's effects at 60Hz, extending prior research from 30Hz to more common gaming frame rates.
Findings
G-SYNC improves performance for veteran players at 60Hz.
Effects of G-SYNC are less pronounced at 60Hz than at 30Hz.
G-SYNC's emotional impact on players is limited.
Abstract
G-SYNC technology matches formerly regular display refreshes to irregular frame updates, improving frame rates and interactive latency. In a previous study of gaming at the 30Hz frame rates common on consoles, players of Battlefield 4 were unable to discern when G-SYNC was in use, but scored higher with G-SYNC and were affected emotionally. We build on that study with the first examination of G-SYNC's effects at the 60Hz frame rate more common in PC gaming and on emerging consoles. Though G-SYNC's effects are less at 60Hz than they were at 30Hz, G-SYNC can still improve the performance of veteran players, particularly when games are challenging. G-SYNC's effects on emotion and experience were limited.
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
