GRAND-SLAM: Local Optimization for Globally Consistent Large-Scale Multi-Agent Gaussian SLAM
Annika Thomas, Aneesa Sonawalla, Alex Rose, Jonathan P. How

TL;DR
GRAND-SLAM introduces a multi-agent Gaussian SLAM method that enhances large-scale outdoor environment reconstruction with improved accuracy and consistency through local optimization and loop closure integration.
Contribution
It presents a novel collaborative Gaussian splatting SLAM framework that effectively handles large-scale outdoor environments with multi-agent cooperation.
Findings
28% higher PSNR on Replica dataset
91% lower multi-agent tracking error
Improved rendering quality in outdoor environments
Abstract
3D Gaussian splatting has emerged as an expressive scene representation for RGB-D visual SLAM, but its application to large-scale, multi-agent outdoor environments remains unexplored. Multi-agent Gaussian SLAM is a promising approach to rapid exploration and reconstruction of environments, offering scalable environment representations, but existing approaches are limited to small-scale, indoor environments. To that end, we propose Gaussian Reconstruction via Multi-Agent Dense SLAM, or GRAND-SLAM, a collaborative Gaussian splatting SLAM method that integrates i) an implicit tracking module based on local optimization over submaps and ii) an approach to inter- and intra-robot loop closure integrated into a pose-graph optimization framework. Experiments show that GRAND-SLAM provides state-of-the-art tracking performance and 28% higher PSNR than existing methods on the Replica indoor…
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