Two Sonification Methods for the MindCube
Fangzheng Liu, Lancelot Blanchard, Don D. Haddad, Joseph A. Paradiso

TL;DR
This paper investigates two musical interface methods for the MindCube, an emotion-focused interactive device, including a novel AI-based mapping to enhance emotional expression and control.
Contribution
It introduces two distinct sonification mappings for the MindCube, notably incorporating generative AI to create meaningful latent space navigation for emotional music interaction.
Findings
AI mapping enables meaningful emotional control
User engagement with the AI-enhanced interface improves
The methods facilitate expressive musical interactions
Abstract
In this work, we explore the musical interface potential of the MindCube, an interactive device designed to study emotions. Embedding diverse sensors and input devices, this interface resembles a fidget cube toy commonly used to help users relieve their stress and anxiety. As such, it is a particularly well-suited controller for musical systems that aim to help with emotion regulation. In this regard, we present two different mappings for the MindCube, with and without AI. With our generative AI mapping, we propose a way to infuse meaning within a latent space and techniques to navigate through it with an external controller. We discuss our results and propose directions for future work.
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