Pixel-Optimization-Free Patch Attack on Stereo Depth Estimation
Hangcheng Liu, Xu Kuang, Xingshuo Han, Xingwan Wu, Haoran Ou, Shangwei Guo, Xingyi Huang, Tao Xiang, Tianwei Zhang

TL;DR
This paper introduces PatchHunter, a novel pixel-optimization-free attack method for stereo depth estimation that is more effective and transferable than existing pixel-level attacks, demonstrated across various datasets and real-world conditions.
Contribution
The paper extends stereo-matching attack frameworks and proposes PatchHunter, a reinforcement learning-based method that generates transferable patch patterns without pixel optimization, improving attack robustness.
Findings
PatchHunter outperforms pixel-level attacks on KITTI dataset.
PatchHunter demonstrates high transferability in real-world scenarios.
The method remains effective under challenging conditions like low lighting.
Abstract
Stereo Depth Estimation (SDE) is essential for scene perception in vision-based systems such as autonomous driving. Prior work shows SDE is vulnerable to pixel-optimization attacks, but these methods are limited to digital, static, and view-specific settings, making them impractical. This raises a central question: how to design deployable, adaptive, and transferable attacks under realistic constraints? We present two contributions to answer it. First, we build a unified framework that extends pixel-optimization attacks to four stereo-matching stages: feature extraction, cost-volume construction, cost aggregation, and disparity regression. Through systematic evaluation across nine SDE models with realistic constraints like photometric consistency, we show existing attacks suffer from poor transferability. Second, we propose PatchHunter, the first pixel-optimization-free attack.…
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