Scene-R1: Video-Grounded Large Language Models for 3D Scene Reasoning without 3D Annotations
Zhihao Yuan, Shuyi Jiang, Chun-Mei Feng, Yaolun Zhang, Shuguang Cui, Zhen Li, Na Zhao

TL;DR
Scene-R1 introduces a novel framework that enables 3D scene reasoning from videos without dense 3D annotations, combining reinforcement learning with a two-stage grounding pipeline for transparent and accurate understanding.
Contribution
It presents a new video-grounded approach that eliminates the need for 3D detectors and dense annotations, improving 3D scene understanding with explainability.
Findings
Outperforms existing open-vocabulary baselines on multiple datasets.
Provides transparent, step-by-step rationales for 3D scene reasoning.
Achieves accurate 3D understanding using only RGB-D videos and minimal annotations.
Abstract
Currently, utilizing large language models to understand the 3D world is becoming popular. Yet existing 3D-aware LLMs act as black boxes: they output bounding boxes or textual answers without revealing how those decisions are made, and they still rely on pre-trained 3D detectors to supply object proposals. We introduce Scene-R1, a video-grounded framework that learns to reason about 3D scenes without any point-wise 3D instance supervision by pairing reinforcement-learning-driven reasoning with a two-stage grounding pipeline. In the temporal grounding stage, we explicitly reason about the video and select the video snippets most relevant to an open-ended query. In the subsequent image grounding stage, we analyze the image and predict the 2D bounding box. After that, we track the object using SAM2 to produce pixel-accurate masks in RGB frames, and project them back into 3D, thereby…
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