Vision in Action: Learning Active Perception from Human Demonstrations
Haoyu Xiong, Xiaomeng Xu, Jimmy Wu, Yifan Hou, Jeannette Bohg, Shuran Song

TL;DR
This paper introduces ViA, an active perception system for bimanual robots that learns human-like perceptual strategies through VR teleoperation, enabling robust manipulation in complex tasks with visual occlusions.
Contribution
ViA is the first system to learn active perceptual strategies from human demonstrations using VR, integrating a robotic neck and shared observation space for improved robot perception.
Findings
ViA significantly outperforms baseline systems in complex manipulation tasks.
The VR interface effectively captures human perceptual strategies despite latency issues.
Robust visuomotor policies are learned for multi-stage tasks involving occlusions.
Abstract
We present Vision in Action (ViA), an active perception system for bimanual robot manipulation. ViA learns task-relevant active perceptual strategies (e.g., searching, tracking, and focusing) directly from human demonstrations. On the hardware side, ViA employs a simple yet effective 6-DoF robotic neck to enable flexible, human-like head movements. To capture human active perception strategies, we design a VR-based teleoperation interface that creates a shared observation space between the robot and the human operator. To mitigate VR motion sickness caused by latency in the robot's physical movements, the interface uses an intermediate 3D scene representation, enabling real-time view rendering on the operator side while asynchronously updating the scene with the robot's latest observations. Together, these design elements enable the learning of robust visuomotor policies for three…
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Taxonomy
TopicsData Visualization and Analytics
