The Effect of State Representation on LLM Agent Behavior in Dynamic Routing Games
Lyle Goodyear, Rachel Guo, and Ramesh Johari

TL;DR
This paper introduces a framework for constructing natural language state representations for LLM agents in dynamic multi-agent games, demonstrating how different representations influence agent behavior and equilibrium adherence.
Contribution
The paper presents a systematic framework for encoding game history in natural language for LLM agents, analyzing how representation choices affect behavior in dynamic routing games.
Findings
Summarized state representations lead to more equilibrium-like behavior.
Information about regrets improves alignment with game theory predictions.
Limited action information results in more stable gameplay.
Abstract
Large Language Models (LLMs) have shown promise as decision-makers in dynamic settings, but their stateless nature necessitates creating a natural language representation of history. We present a unifying framework for systematically constructing natural language "state" representations for prompting LLM agents in repeated multi-agent games. Previous work on games with LLM agents has taken an ad hoc approach to encoding game history, which not only obscures the impact of state representation on agents' behavior, but also limits comparability between studies. Our framework addresses these gaps by characterizing methods of state representation along three axes: action informativeness (i.e., the extent to which the state representation captures actions played); reward informativeness (i.e., the extent to which the state representation describes rewards obtained); and prompting style (or…
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Taxonomy
TopicsMulti-Agent Systems and Negotiation
