Defining the Game Producer: A Mapping of Key Characteristics and Differentiators of the Professional Behind Digital Game Production
Rafael C. Lopes, Danilo M. Ribeiro

TL;DR
This paper maps the key characteristics, skills, and competencies that define the professional profile of digital game producers, providing a foundational model for training and recruitment in the evolving game industry.
Contribution
It offers a structured model of essential traits and skills for game producers based on qualitative research, filling a gap in professional role definitions.
Findings
Communication, adaptability, and project management are central to the producer role.
A set of personal characteristics, practical skills, and strategic competencies was identified.
The model supports professional training and recruitment strategies.
Abstract
Introduction: As digital games grow in complexity, the role of the Game Producer becomes increasingly relevant for aligning creative, technical, and business dimensions. Objective: This study aimed to identify and map the main characteristics, skills, and competencies that define the Digital Game Producer profile. Methodology: A qualitative investigation was conducted with 11 semi-structured interviews, analyzed through Grounded Theory to build categories grounded in professional practice. Results: The study produced a structured set of personal characteristics, practical skills, and strategic competencies considered essential for Game Producers. Communication, adaptability, and project management emerged as central elements across the sample. Conclusion: The resulting model offers a foundation for professional training, recruitment strategies, and future research on leadership roles in…
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Taxonomy
TopicsDigital Games and Media · Educational Games and Gamification
