High-Quality Facial Albedo Generation for 3D Face Reconstruction from a Single Image using a Coarse-to-Fine Approach
Jiashu Dai, Along Wang, Binfan Ni, Tao Cao

TL;DR
This paper introduces a novel coarse-to-fine end-to-end method for generating high-quality facial UV albedo maps from a single image, significantly improving texture detail and realism in 3D face reconstruction.
Contribution
It presents a UV Albedo Parametric Model combined with a detail generator to produce high-resolution, high-frequency facial textures from minimal input data.
Findings
Outperforms existing methods in texture quality and realism
Successfully captures high-frequency details in UV albedo maps
Demonstrates high-fidelity 3D face reconstruction from a single image
Abstract
Facial texture generation is crucial for high-fidelity 3D face reconstruction from a single image. However, existing methods struggle to generate UV albedo maps with high-frequency details. To address this challenge, we propose a novel end-to-end coarse-to-fine approach for UV albedo map generation. Our method first utilizes a UV Albedo Parametric Model (UVAPM), driven by low-dimensional coefficients, to generate coarse albedo maps with skin tones and low-frequency texture details. To capture high-frequency details, we train a detail generator using a decoupled albedo map dataset, producing high-resolution albedo maps. Extensive experiments demonstrate that our method can generate high-fidelity textures from a single image, outperforming existing methods in terms of texture quality and realism. The code and pre-trained model are publicly available at https://github.com/MVIC-DAI/UVAPM,…
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Taxonomy
TopicsFace recognition and analysis · Face and Expression Recognition
