iDiT-HOI: Inpainting-based Hand Object Interaction Reenactment via Video Diffusion Transformer
Zhelun Shen, Chenming Wu, Junsheng Zhou, Chen Zhao, Kaisiyuan Wang, Hang Zhou, Yingying Li, Haocheng Feng, Wei He, Jingdong Wang

TL;DR
This paper introduces iDiT-HOI, a novel inpainting-based video diffusion transformer framework for realistic hand-object interaction reenactment, capable of generalizing to unseen objects and supporting long video generation.
Contribution
The paper proposes a unified inpainting token process and a two-stage diffusion transformer that enhances realism and generalization in HOI reenactment without extra parameters.
Findings
Outperforms existing methods in real-world scenes
Enables strong generalization to unseen objects and scenarios
Supports long-duration video generation
Abstract
Digital human video generation is gaining traction in fields like education and e-commerce, driven by advancements in head-body animation and lip-syncing technologies. However, realistic Hand-Object Interaction (HOI) - the complex dynamics between human hands and objects - continues to pose challenges. Generating natural and believable HOI reenactments is difficult due to issues such as occlusion between hands and objects, variations in object shapes and orientations, and the necessity for precise physical interactions, and importantly, the ability to generalize to unseen humans and objects. This paper presents a novel framework iDiT-HOI that enables in-the-wild HOI reenactment generation. Specifically, we propose a unified inpainting-based token process method, called Inp-TPU, with a two-stage video diffusion transformer (DiT) model. The first stage generates a key frame by inserting…
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Taxonomy
TopicsHuman Pose and Action Recognition · Video Analysis and Summarization · Human Motion and Animation
MethodsDiffusion
