Perceptual-GS: Scene-adaptive Perceptual Densification for Gaussian Splatting
Hongbi Zhou, Zhangkai Ni

TL;DR
Perceptual-GS introduces a scene-adaptive framework that leverages human visual perception to optimize Gaussian primitive distribution, significantly improving 3D scene reconstruction quality and efficiency.
Contribution
It presents a novel perceptual sensitivity-aware approach for adaptive Gaussian densification in 3D Gaussian Splatting, enhancing reconstruction and robustness.
Findings
Achieves state-of-the-art reconstruction quality.
Improves efficiency and robustness in large-scale scenes.
Effectively allocates resources to visually critical regions.
Abstract
3D Gaussian Splatting (3DGS) has emerged as a powerful technique for novel view synthesis. However, existing methods struggle to adaptively optimize the distribution of Gaussian primitives based on scene characteristics, making it challenging to balance reconstruction quality and efficiency. Inspired by human perception, we propose scene-adaptive perceptual densification for Gaussian Splatting (Perceptual-GS), a novel framework that integrates perceptual sensitivity into the 3DGS training process to address this challenge. We first introduce a perception-aware representation that models human visual sensitivity while constraining the number of Gaussian primitives. Building on this foundation, we develop a perceptual sensitivity-adaptive distribution to allocate finer Gaussian granularity to visually critical regions, enhancing reconstruction quality and robustness. Extensive evaluations…
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Taxonomy
TopicsGenerative Adversarial Networks and Image Synthesis · Advanced Vision and Imaging · 3D Shape Modeling and Analysis
