Integrating Large Language Models into Text Animation: An Intelligent Editing System with Inline and Chat Interaction
Bao Zhang, Zihan Li, Zhenglei Liu, Huanchen Wang, Yuxin Ma

TL;DR
This paper presents an LLM-assisted text animation editing system that simplifies the workflow for non-professionals by providing real-time suggestions, conversational guidance, and synchronized previews, enhancing creative productivity.
Contribution
It introduces a novel agent-based dual-stream pipeline integrating context-aware suggestions and semantic-animation mapping for intuitive text animation editing.
Findings
System enables non-professionals to complete animation tasks effectively.
Real-time inline suggestions and chat guidance improve editing efficiency.
User study validates the system's usability and pipeline effectiveness.
Abstract
Text animation, a foundational element in video creation, enables efficient and cost-effective communication, thriving in advertisements, journalism, and social media. However, traditional animation workflows present significant usability barriers for non-professionals, with intricate operational procedures severely hindering creative productivity. To address this, we propose a Large Language Model (LLM)-aided text animation editing system that enables real-time intent tracking and flexible editing. The system introduces an agent-based dual-stream pipeline that integrates context-aware inline suggestions and conversational guidance as well as employs a semantic-animation mapping to facilitate LLM-driven creative intent translation. Besides, the system supports synchronized text-animation previews and parametric adjustments via unified controls to improve editing workflow. A user study…
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Taxonomy
TopicsHuman Motion and Animation · Artificial Intelligence in Games · Data Visualization and Analytics
