Cursed Equilibria and Knightian Uncertainty in a Trading Game
Jurek Preker

TL;DR
This paper introduces a new equilibrium concept combining Knightian uncertainty with cursed equilibrium, explaining why trade occurs despite traditional models predicting no trade, aligning with experimental observations.
Contribution
It develops a novel equilibrium framework that integrates Knightian uncertainty into cursed equilibrium, providing insights into trade behavior under uncertainty.
Findings
Trade occurs in the new equilibrium despite Bayesian predictions
Uncertainty increases trade among cursed and uncertainty-averse players
Results align with experimental observations of trade behavior
Abstract
We introduce a novel equilibrium concept that incorporates Knightian uncertainty into the cursed equilibrium (Eyster and Rabin, 2005). This concept is then applied to a two-player game in which agents can engage in trade or refuse to do so. While the Bayesian Nash equilibrium predicts that trade never happens, players do trade in a cursed equilibrium. The inclusion of uncertainty enhances this effect for cursed and uncertainty averse players. This contrasts general findings that uncertainty reduces trade but is consistent with behavior that has been observed in experiments.
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Taxonomy
TopicsGame Theory and Applications · Experimental Behavioral Economics Studies · Economic theories and models
