TransGI: Real-Time Dynamic Global Illumination With Object-Centric Neural Transfer Model
Yijie Deng, Lei Han, Lu Fang

TL;DR
TransGI introduces a real-time neural rendering method that combines an object-centric neural transfer model with an efficient lighting system, enabling high-fidelity global illumination under dynamic lighting with low latency.
Contribution
It presents a novel neural rendering approach that supports glossy effects and dynamic lighting in real-time, overcoming limitations of previous methods in expressiveness and efficiency.
Findings
Achieves less than 10 ms per frame rendering time.
Provides high-fidelity global illumination with glossy effects.
Outperforms baseline methods in rendering quality.
Abstract
Neural rendering algorithms have revolutionized computer graphics, yet their impact on real-time rendering under arbitrary lighting conditions remains limited due to strict latency constraints in practical applications. The key challenge lies in formulating a compact yet expressive material representation. To address this, we propose TransGI, a novel neural rendering method for real-time, high-fidelity global illumination. It comprises an object-centric neural transfer model for material representation and a radiance-sharing lighting system for efficient illumination. Traditional BSDF representations and spatial neural material representations lack expressiveness, requiring thousands of ray evaluations to converge to noise-free colors. Conversely, real-time methods trade quality for efficiency by supporting only diffuse materials. In contrast, our object-centric neural transfer model…
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Taxonomy
TopicsComputer Graphics and Visualization Techniques · 3D Shape Modeling and Analysis · Advanced Vision and Imaging
