DipLLM: Fine-Tuning LLM for Strategic Decision-making in Diplomacy
Kaixuan Xu, Jiajun Chai, Sicheng Li, Yuqian Fu, Yuanheng Zhu, Dongbin Zhao

TL;DR
DipLLM introduces a fine-tuned large language model that learns equilibrium strategies for Diplomacy, significantly reducing data requirements and outperforming existing models in complex multiplayer strategic decision-making.
Contribution
We develop DipLLM, a novel autoregressive framework that simplifies multi-unit actions and learns equilibrium policies with minimal data, advancing LLM applications in strategic multiplayer games.
Findings
DipLLM surpasses Cicero's performance with only 1.5% of its training data.
The autoregressive factorization effectively manages complex multi-unit decisions.
Fine-tuning LLMs can efficiently learn strategic equilibrium policies in Diplomacy.
Abstract
Diplomacy is a complex multiplayer game that requires both cooperation and competition, posing significant challenges for AI systems. Traditional methods rely on equilibrium search to generate extensive game data for training, which demands substantial computational resources. Large Language Models (LLMs) offer a promising alternative, leveraging pre-trained knowledge to achieve strong performance with relatively small-scale fine-tuning. However, applying LLMs to Diplomacy remains challenging due to the exponential growth of possible action combinations and the intricate strategic interactions among players. To address this challenge, we propose DipLLM, a fine-tuned LLM-based agent that learns equilibrium policies for Diplomacy. DipLLM employs an autoregressive factorization framework to simplify the complex task of multi-unit action assignment into a sequence of unit-level decisions.…
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Taxonomy
TopicsArtificial Intelligence in Games · Topic Modeling · Multimodal Machine Learning Applications
