SceneSplat++: A Large Dataset and Comprehensive Benchmark for Language Gaussian Splatting
Mengjiao Ma, Qi Ma, Yue Li, Jiahuan Cheng, Runyi Yang, Bin Ren, Nikola Popovic, Mingqiang Wei, Nicu Sebe, Luc Van Gool, Theo Gevers, Martin R. Oswald, Danda Pani Paudel

TL;DR
This paper introduces SceneSplat++, a large-scale benchmark and dataset for evaluating language Gaussian Splatting methods in 3D scene understanding, highlighting the advantages of the generalizable approach over existing methods.
Contribution
It provides the first comprehensive benchmark for three groups of language Gaussian Splatting methods in 3D space, along with a new large dataset for evaluation.
Findings
Generalizable methods outperform others in 3D segmentation.
Benchmark reveals the efficiency of the generalizable paradigm.
GaussianWorld-49K dataset supports diverse scene understanding.
Abstract
3D Gaussian Splatting (3DGS) serves as a highly performant and efficient encoding of scene geometry, appearance, and semantics. Moreover, grounding language in 3D scenes has proven to be an effective strategy for 3D scene understanding. Current Language Gaussian Splatting line of work fall into three main groups: (i) per-scene optimization-based, (ii) per-scene optimization-free, and (iii) generalizable approach. However, most of them are evaluated only on rendered 2D views of a handful of scenes and viewpoints close to the training views, limiting ability and insight into holistic 3D understanding. To address this gap, we propose the first large-scale benchmark that systematically assesses these three groups of methods directly in 3D space, evaluating on 1060 scenes across three indoor datasets and one outdoor dataset. Benchmark results demonstrate a clear advantage of the…
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Code & Models
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Taxonomy
Topics3D Shape Modeling and Analysis · Face recognition and analysis · Robotics and Sensor-Based Localization
