MOBODY: Model Based Off-Dynamics Offline Reinforcement Learning
Yihong Guo, Yu Yang, Pan Xu, Anqi Liu

TL;DR
MOBODY is a model-based offline reinforcement learning algorithm designed to effectively handle significant dynamics shifts by learning target domain dynamics and guiding policy optimization towards high-value actions, outperforming existing methods.
Contribution
The paper introduces MOBODY, a novel model-based offline RL method that explicitly models target dynamics and uses target Q-weighted behavior cloning to improve policy learning under dynamics mismatch.
Findings
Outperforms state-of-the-art off-dynamics RL baselines on MuJoCo and Adroit benchmarks.
Shows significant improvements in scenarios with large dynamics shifts.
Effectively guides policy towards high-value target domain actions.
Abstract
We study off-dynamics offline reinforcement learning, where the goal is to learn a policy from offline source and limited target datasets with mismatched dynamics. Existing methods either penalize the reward or discard source transitions occurring in parts of the transition space with high dynamics shift. As a result, they optimize the policy using data from low-shift regions, limiting exploration of high-reward states in the target domain that do not fall within these regions. Consequently, such methods often fail when the dynamics shift is significant or the optimal trajectories lie outside the low-shift regions. To overcome this limitation, we propose MOBODY, a Model-Based Off-Dynamics Offline RL algorithm that optimizes a policy using learned target dynamics transitions to explore the target domain, rather than only being trained with the low dynamics-shift transitions. For the…
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Taxonomy
TopicsReinforcement Learning in Robotics · Domain Adaptation and Few-Shot Learning · Generative Adversarial Networks and Image Synthesis
