A Real-time 3D Desktop Display
Livio Tenze, Enrique Canessa

TL;DR
This paper introduces an extended altiro3D library that processes real-time 2D video streams using AI to generate light-fields for 3D displays, enabling realistic 3D experiences from standard images or videos.
Contribution
The paper presents a novel real-time 3D desktop display system leveraging AI-enhanced light-field synthesis from 2D streams, with a user-friendly multi-platform GUI.
Findings
Real-time 3D rendering from 2D video streams achieved.
AI-based depth extraction improves 3D quality.
Supports standard desktop images and videos for 3D display.
Abstract
A new extended version of the altiro3D C++ Library -- initially developed to get glass-free holographic displays starting from 2D images -- is here introduced aiming to deal with 3D video streams from either 2D webcam images or flat video files. These streams are processed in real-time to synthesize light-fields (in Native format) and feed realistic 3D experiences. The core function needed to recreate multiviews consists on the use of MiDaS Convolutional Neural Network (CNN), which allows to extract a depth map from a single 2D image. Artificial Intelligence (AI) computing techniques are applied to improve the overall performance of the extended altiro3D Library. Thus, altiro3D can now treat standard images, video streams or screen portions of a Desktop where other apps may be also running (like web browsers, video chats, etc) and render them into 3D. To achieve the latter, a screen…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
TopicsAdvanced Optical Imaging Technologies · Virtual Reality Applications and Impacts · Tactile and Sensory Interactions
MethodsLib
