A Reference Architecture for Gamified Cultural Heritage Applications Leveraging Generative AI and Augmented Reality
Federico Martusciello, Henry Muccini, Antonio Bucchiarone

TL;DR
This paper proposes a modular reference architecture for gamified cultural heritage applications that integrates generative AI and augmented reality to enhance user engagement, personalization, and immersive experiences.
Contribution
It introduces a novel framework combining AI, gamification, and AR for interactive cultural heritage applications, emphasizing scalability and adaptability.
Findings
Framework supports personalized storytelling and adaptive content.
Enhances user engagement through immersive AR experiences.
Promotes accessibility and deeper cultural appreciation.
Abstract
The rapid advancement of Information and Communication Technologies is transforming Cultural Heritage access, experience, and preservation. However, many digital heritage applications lack interactivity, personalization, and adaptability, limiting user engagement and educational impact. This short paper presents a reference architecture for gamified cultural heritage applications leveraging generative AI and augmented reality. Gamification enhances motivation, artificial intelligence enables adaptive storytelling and personalized content, and augmented reality fosters immersive, location-aware experiences. Integrating AI with gamification supports dynamic mechanics, personalized feedback, and user behavior prediction, improving engagement. The modular design supports scalability, interoperability, and adaptability across heritage contexts. This research provides a framework for…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
TopicsAugmented Reality Applications · Educational Games and Gamification · 3D Surveying and Cultural Heritage
