Learning Fair And Effective Points-Based Rewards Programs
Chamsi Hssaine, Yichun Hu, Ciara Pike-Burke

TL;DR
This paper investigates fair design and learning algorithms for points-based rewards programs, balancing fairness and revenue, and demonstrating that simple uniform thresholds perform nearly as well as personalized strategies.
Contribution
It introduces a fair rewards program design with bounded revenue loss and develops a learning algorithm that ensures temporal fairness with near-optimal regret, improving fairness by only decreasing thresholds.
Findings
Uniform thresholds lose at most a factor of 1+ln 2 in revenue.
The proposed algorithm achieves near-optimal regret of rom T.
Decreasing thresholds improves fairness with only a constant regret cost.
Abstract
Points-based rewards programs are a prevalent way to incentivize customer loyalty; in these programs, customers who make repeated purchases from a seller accumulate points, working toward eventual redemption of a free reward. These programs have recently come under scrutiny due to accusations of unfair practices in their implementation. Motivated by these concerns, we study the problem of fairly designing points-based rewards programs, with a focus on two obstacles that put fairness at odds with their effectiveness. First, due to customer heterogeneity, the seller should set different redemption thresholds for different customers to generate high revenue. Second, the relationship between customer behavior and the number of accumulated points is typically unknown; this requires experimentation which may unfairly devalue customers' previously earned points. We first show that an…
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Taxonomy
TopicsAdvanced Bandit Algorithms Research · Game Theory and Applications · Machine Learning and Algorithms
MethodsFocus · Sparse Evolutionary Training
