Backpressure-based Mean-field Type Game for Scheduling in Multi-Hop Wireless Sensor Networks
Salah Eddine Choutri, Boualem Djehiche, Prajwal Chauhan, Saif Eddin Jabari

TL;DR
This paper introduces a novel mean-field game approach to enhance backpressure-based scheduling in multi-hop wireless sensor networks, enabling decentralized decision-making that balances local queue states with global network behavior.
Contribution
It extends traditional backpressure algorithms by integrating mean-field effects, allowing for scalable and efficient decentralized scheduling in large-scale WSNs.
Findings
Improved congestion management in large-scale networks
Enhanced scheduling efficiency through mean-field integration
Numerical results confirm better network stability
Abstract
We propose a Mean-Field Type Game (MFTG) framework for effective scheduling in multi-hop wireless sensor networks (WSNs) using backpressure as a performance criterion. Traditional backpressure algorithms leverage queue differentials to regulate data flow and maintain network stability. In this work, we extend the backpressure framework by incorporating a mean-field term into the cost functional, capturing the global behavior of the system alongside local dynamics. The resulting model utilizes the strengths of non-cooperative mean-field type games, enabling nodes to make decentralized decisions based on both individual queue states and system mean-field effects while accounting for stochastic network interactions. By leveraging the interplay between backpressure dynamics and mean-field coupling, the approach balances local optimization with global efficiency. Numerical simulations…
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Taxonomy
TopicsAdvanced Wireless Network Optimization
