Branch-and-Cut for Mixed-Integer Nash Equilibrium Problems
Alo\"is Duguet, Tobias Harks, Martin Schmidt, Julian Schwarz

TL;DR
This paper introduces a branch-and-cut algorithm for mixed-integer Nash equilibrium problems, enabling the computation or non-existence decision of equilibria in complex strategic settings with mixed-integer variables.
Contribution
The paper develops a novel branch-and-cut framework for mixed-integer Nash equilibrium problems, incorporating bilevel reformulations and intersection cuts for improved computational tractability.
Findings
Algorithm guarantees finite termination under certain conditions.
Suitable cuts always exist for pure-integer GNEPs with specific properties.
Preliminary numerical results demonstrate effectiveness on knapsack and flow games.
Abstract
We study Nash equilibrium problems with mixed-integer variables in which each player solves a mixed-integer optimization problem parameterized by the rivals' strategies. We distinguish between standard Nash equilibrium problems (NEPs), where parameterization affects only the objective functions, and generalized Nash equilibrium problems (GNEPs), where strategy sets may additionally depend on rivals' strategies. We introduce a branch-and-cut (B&C) algorithm for such mixed-integer games that, upon termination, either computes a pure Nash equilibrium or decides their non-existence. Our approach reformulates the game as a bilevel problem using the Nikaido--Isoda function. We then use bilevel-optimization techniques to get a computationally tractable relaxation of this reformulation and embed it into a B&C framework. We derive sufficient conditions for the existence of suitable cuts and…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
TopicsOptimization and Variational Analysis · Game Theory and Applications · Advanced Optimization Algorithms Research
