Stardust: A Scalable and Extensible Simulator for the 3D Continuum
Thomas Pusztai, Jan Hisberger, Cynthia Marcelino, Stefan Nastic

TL;DR
Stardust is a scalable, extensible simulator designed for the 3D Continuum of LEO satellite constellations, enabling large-scale simulations and testing of routing and orchestration algorithms on a single machine.
Contribution
It introduces Stardust, a simulator capable of modeling mega constellations with up to 20,600 satellites on one machine, surpassing current limitations.
Findings
Supports mega constellations 3x larger than existing simulators.
Enables testing of custom network routing protocols.
Facilitates rapid experimentation with orchestration algorithms.
Abstract
Low Earth Orbit (LEO) satellite constellations are quickly being recognized as an upcoming extension of the Edge-Cloud Continuum into a 3D Continuum. Low-latency connectivity around the Earth and increasing computational power with every new satellite generation lead to a vision of workflows being seamlessly executed across Edge, Cloud, and space nodes. High launch costs for new satellites and the need to experiment with large constellations mandate the use of simulators for validating new orchestration algorithms. Unfortunately, existing simulators only allow for relatively small constellations to be simulated without scaling to a large number of host machines. In this paper, we present Stardust, a scalable and extensible simulator for the 3D Continuum. Stardust supports i) simulating mega constellations with 3x the size of the currently largest LEO mega constellation on a single…
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Taxonomy
TopicsSpace Satellite Systems and Control · Space Exploration and Technology
