Recasting Classical Motion Planning for Contact-Rich Manipulation
Lin Yang, Huu-Thiet Nguyen, Chen Lv, Domenico Campolo

TL;DR
This paper adapts classical motion planning algorithms, specifically RRT, to contact-rich manipulation tasks by incorporating quasi-static equilibrium concepts, enabling the discovery of multiple manipulation strategies.
Contribution
It introduces HapticRRT, a novel planning algorithm that operates on the equilibrium manifold for contact-rich tasks, extending classical RRT with haptic and potential-based considerations.
Findings
Successfully applied to three diverse manipulation tasks
Discovered multiple manipulation strategies per task
Validated the method's generality and effectiveness
Abstract
In this work, we explore how conventional motion planning algorithms can be reapplied to contact-rich manipulation tasks. Rather than focusing solely on efficiency, we investigate how manipulation aspects can be recast in terms of conventional motion-planning algorithms. Conventional motion planners, such as Rapidly-Exploring Random Trees (RRT), typically compute collision-free paths in configuration space. However, in many manipulation tasks, contact is either unavoidable or essential for task success, such as for creating space or maintaining physical equilibrium. As such, we presents Haptic Rapidly-Exploring Random Trees (HapticRRT), a planning algorithm that incorporates a recently proposed optimality measure in the context of \textit{quasi-static} manipulation, based on the (squared) Hessian of manipulation potential. The key contributions are i) adapting classical RRT to operate…
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