3D Gaussian Splat Vulnerabilities
Matthew Hull, Haoyang Yang, Pratham Mehta, Mansi Phute, Aeree Cho, Haoran Wang, Matthew Lau, Wenke Lee, Willian T. Lunardi, Martin Andreoni, Polo Chau

TL;DR
This paper uncovers vulnerabilities in 3D Gaussian Splatting by introducing view-dependent adversarial attacks that can deceive object detectors, posing risks to safety-critical applications.
Contribution
It presents CLOAK and DAGGER, novel attack methods exploiting view-dependent properties and direct perturbations in 3D Gaussian Splatting, revealing new security vulnerabilities.
Findings
CLOAK can embed view-dependent adversarial content.
DAGGER effectively deceives multi-stage object detectors.
Vulnerabilities pose risks to autonomous navigation systems.
Abstract
With 3D Gaussian Splatting (3DGS) being increasingly used in safety-critical applications, how can an adversary manipulate the scene to cause harm? We introduce CLOAK, the first attack that leverages view-dependent Gaussian appearances - colors and textures that change with viewing angle - to embed adversarial content visible only from specific viewpoints. We further demonstrate DAGGER, a targeted adversarial attack directly perturbing 3D Gaussians without access to underlying training data, deceiving multi-stage object detectors e.g., Faster R-CNN, through established methods such as projected gradient descent. These attacks highlight underexplored vulnerabilities in 3DGS, introducing a new potential threat to robotic learning for autonomous navigation and other safety-critical 3DGS applications.
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Taxonomy
TopicsReal-Time Systems Scheduling · Distributed and Parallel Computing Systems · Simulation Techniques and Applications
MethodsRegion Proposal Network · Convolution · Softmax · RoIPool · Faster R-CNN
