Minimizing Ray Tracing Memory Traffic through Quantized Structures and Ray Stream Tracing
Moritz Grauer, Johannes Hanika, Carsten Dachsbacher

TL;DR
This paper introduces a memory-efficient ray tracing method combining compressed data structures and ray stream techniques, significantly reducing memory traffic and enabling better performance on bandwidth-limited hardware.
Contribution
It presents a novel integrated approach using quantized BVH and ray stream tracing with fixed-point arithmetic to reduce memory traffic and improve numerical stability.
Findings
Memory traffic reduced to 18% of traditional methods
Quantized BVH enables efficient ray tracing on bandwidth-limited hardware
Fixed-point arithmetic avoids geometric holes despite reduced precision
Abstract
Memory bandwidth constraints continue to be a significant limiting factor in ray tracing performance, particularly as scene complexity grows and computational capabilities outpace memory access speeds. This paper presents a memory-efficient ray tracing methodology that integrates compressed data structures with ray stream techniques to reduce memory traffic. The approach implements compressed BVH and triangle representations to minimize acceleration structure size in combination with ray stream tracing to reduce traversal stack memory traffic. The technique employs fixed-point arithmetic for intersection tests for prospective hardware with tailored integer operations. Despite using reduced precision, geometric holes are avoided by leveraging fixed-point arithmetic instead of encountering the floating-point rounding errors common in traditional approaches. Quantitative analysis…
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Taxonomy
TopicsMedical Imaging Techniques and Applications · Computer Graphics and Visualization Techniques · Topological and Geometric Data Analysis
