ConversAR: Exploring Embodied LLM-Powered Group Conversations in Augmented Reality for Second Language Learners
Jad Bendarkawi, Ashley Ponce, Sean Mata, Aminah Aliu, Yuhan Liu, Lei Zhang, Amna Liaqat, Varun Nagaraj Rao, Andr\'es Monroy-Hern\'andez

TL;DR
ConversAR is an AR application that leverages embodied LLM agents to facilitate group conversations for second language learners, reducing anxiety and enhancing autonomous practice in immersive environments.
Contribution
This work introduces ConversAR, the first AR system enabling contextualized group language practice with embodied LLM agents, expanding beyond dyadic interactions.
Findings
Participants reported reduced speaking anxiety.
Participants experienced increased learner autonomy.
System demonstrated effective scene understanding and live captioning.
Abstract
Group conversations are valuable for second language (L2) learners as they provide opportunities to practice listening and speaking, exercise complex turn-taking skills, and experience group social dynamics in a target language. However, most existing Augmented Reality (AR)-based conversational learning tools focus on dyadic interactions rather than group dialogues. Although research has shown that AR can help reduce speaking anxiety and create a comfortable space for practicing speaking skills in dyadic scenarios, especially with Large Language Model (LLM)-based conversational agents, the potential for group language practice using these technologies remains largely unexplored. We introduce ConversAR, a gpt-4o powered AR application, that enables L2 learners to practice contextualized group conversations. Our system features two embodied LLM agents with vision-based scene understanding…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
