UrbanCraft: Urban View Extrapolation via Hierarchical Sem-Geometric Priors
Tianhang Wang, Fan Lu, Sanqing Qu, Guo Yu, Shihang Du, Ya Wu, Yuan Huang, Guang Chen

TL;DR
UrbanCraft introduces a hierarchical sem-geometric prior framework for urban scene reconstruction that improves extrapolated view synthesis, especially for unseen angles, by leveraging semantic and geometric scene priors and a novel score distillation method.
Contribution
The paper proposes UrbanCraft, a novel approach using hierarchical sem-geometric priors and HSG-VSD to enhance urban scene extrapolation beyond training views, addressing limitations of existing neural rendering methods.
Findings
Outperforms existing methods in EVS tasks
Effectively reconstructs unseen view angles
Improves object-level detail and spatial consistency
Abstract
Existing neural rendering-based urban scene reconstruction methods mainly focus on the Interpolated View Synthesis (IVS) setting that synthesizes from views close to training camera trajectory. However, IVS can not guarantee the on-par performance of the novel view outside the training camera distribution (\textit{e.g.}, looking left, right, or downwards), which limits the generalizability of the urban reconstruction application. Previous methods have optimized it via image diffusion, but they fail to handle text-ambiguous or large unseen view angles due to coarse-grained control of text-only diffusion. In this paper, we design UrbanCraft, which surmounts the Extrapolated View Synthesis (EVS) problem using hierarchical sem-geometric representations serving as additional priors. Specifically, we leverage the partially observable scene to reconstruct coarse semantic and geometric…
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Taxonomy
MethodsFocus · Balanced Selection
