Pose-free 3D Gaussian splatting via shape-ray estimation
Youngju Na, Taeyeon Kim, Jumin Lee, Kyu Beom Han, Woo Jae Kim, Sung-eui Yoon

TL;DR
SHARE introduces a pose-free Gaussian splatting method that jointly estimates shape and camera rays, enabling robust 3D scene reconstruction without relying on accurate camera poses, thus improving real-world applicability.
Contribution
The paper presents a novel pose-free Gaussian splatting framework that jointly estimates shape and camera rays, reducing dependence on precise camera poses for high-quality 3D rendering.
Findings
Achieves robust scene reconstruction without accurate camera poses
Outperforms existing methods on diverse real-world datasets
Enhances local geometry refinement through anchor-aligned prediction
Abstract
While generalizable 3D Gaussian splatting enables efficient, high-quality rendering of unseen scenes, it heavily depends on precise camera poses for accurate geometry. In real-world scenarios, obtaining accurate poses is challenging, leading to noisy pose estimates and geometric misalignments. To address this, we introduce SHARE, a pose-free, feed-forward Gaussian splatting framework that overcomes these ambiguities by joint shape and camera rays estimation. Instead of relying on explicit 3D transformations, SHARE builds a pose-aware canonical volume representation that seamlessly integrates multi-view information, reducing misalignment caused by inaccurate pose estimates. Additionally, anchor-aligned Gaussian prediction enhances scene reconstruction by refining local geometry around coarse anchors, allowing for more precise Gaussian placement. Extensive experiments on diverse…
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Taxonomy
Topics3D Shape Modeling and Analysis · Advanced Vision and Imaging · Robotics and Sensor-Based Localization
