OB3D: A New Dataset for Benchmarking Omnidirectional 3D Reconstruction Using Blender
Shintaro Ito, Natsuki Takama, Toshiki Watanabe, Koichi Ito, Hwann-Tzong Chen, Takafumi Aoki

TL;DR
OB3D is a synthetic dataset created with Blender, designed to benchmark and improve 3D reconstruction methods using omnidirectional images, addressing challenges like geometric distortions and providing comprehensive ground truth for evaluation.
Contribution
The paper introduces OB3D, a new synthetic dataset with diverse scenes and detailed ground truth, specifically tailored for benchmarking omnidirectional 3D reconstruction methods.
Findings
Provides a challenging environment for testing 3D reconstruction algorithms.
Includes comprehensive ground truth data for accurate evaluation.
Facilitates development of improved omnidirectional reconstruction techniques.
Abstract
Recent advancements in radiance field rendering, exemplified by Neural Radiance Fields (NeRF) and 3D Gaussian Splatting (3DGS), have significantly progressed 3D modeling and reconstruction. The use of multiple 360-degree omnidirectional images for these tasks is increasingly favored due to advantages in data acquisition and comprehensive scene capture. However, the inherent geometric distortions in common omnidirectional representations, such as equirectangular projection (particularly severe in polar regions and varying with latitude), pose substantial challenges to achieving high-fidelity 3D reconstructions. Current datasets, while valuable, often lack the specific focus, scene composition, and ground truth granularity required to systematically benchmark and drive progress in overcoming these omnidirectional-specific challenges. To address this critical gap, we introduce…
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Taxonomy
Topics3D Shape Modeling and Analysis · 3D Surveying and Cultural Heritage · Computer Graphics and Visualization Techniques
MethodsRoIPool · Softmax · RoIAlign
