Harnessing the Power of Training-Free Techniques in Text-to-2D Generation for Text-to-3D Generation via Score Distillation Sampling
Junhong Lee, Seungwook Kim, Minsu Cho

TL;DR
This paper explores how training-free techniques like CFG and FreeU can be effectively used with Score Distillation Sampling to improve text-to-3D generation, balancing object size, surface smoothness, and texture details.
Contribution
It provides a novel analysis of training-free techniques in SDS for text-to-3D generation and proposes a dynamic scaling scheme to optimize output quality.
Findings
Varying CFG scales trades off object size and surface smoothness.
Adjusting FreeU scales balances texture detail and geometric errors.
Dynamic scaling improves overall 3D generation quality.
Abstract
Recent studies show that simple training-free techniques can dramatically improve the quality of text-to-2D generation outputs, e.g. Classifier-Free Guidance (CFG) or FreeU. However, these training-free techniques have been underexplored in the lens of Score Distillation Sampling (SDS), which is a popular and effective technique to leverage the power of pretrained text-to-2D diffusion models for various tasks. In this paper, we aim to shed light on the effect such training-free techniques have on SDS, via a particular application of text-to-3D generation via 2D lifting. We present our findings, which show that varying the scales of CFG presents a trade-off between object size and surface smoothness, while varying the scales of FreeU presents a trade-off between texture details and geometric errors. Based on these findings, we provide insights into how we can effectively harness…
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Taxonomy
TopicsHuman Motion and Animation · Natural Language Processing Techniques
MethodsDiffusion
