Absolute Coordinates Make Motion Generation Easy
Zichong Meng, Zeyu Han, Xiaogang Peng, Yiming Xie, Huaizu Jiang

TL;DR
This paper demonstrates that using absolute joint coordinates in global space for text-to-motion generation improves fidelity, scalability, and downstream task support compared to traditional relative representations, simplifying the process.
Contribution
The authors propose a simple, absolute coordinate-based motion representation that outperforms relative methods, enabling better motion quality and easier downstream task integration.
Findings
Higher motion fidelity with absolute coordinates
Improved text alignment and scalability
Supports downstream tasks without additional reengineering
Abstract
State-of-the-art text-to-motion generation models rely on the kinematic-aware, local-relative motion representation popularized by HumanML3D, which encodes motion relative to the pelvis and to the previous frame with built-in redundancy. While this design simplifies training for earlier generation models, it introduces critical limitations for diffusion models and hinders applicability to downstream tasks. In this work, we revisit the motion representation and propose a radically simplified and long-abandoned alternative for text-to-motion generation: absolute joint coordinates in global space. Through systematic analysis of design choices, we show that this formulation achieves significantly higher motion fidelity, improved text alignment, and strong scalability, even with a simple Transformer backbone and no auxiliary kinematic-aware losses. Moreover, our formulation naturally…
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Taxonomy
TopicsHuman Motion and Animation · Advanced Vision and Imaging · Robotic Mechanisms and Dynamics
MethodsAttention Is All You Need · Linear Layer · Layer Normalization · Byte Pair Encoding · Residual Connection · Dense Connections · Softmax · Diffusion · Position-Wise Feed-Forward Layer · Absolute Position Encodings
