Syn3DTxt: Embedding 3D Cues for Scene Text Generation
Li-Syun Hsiung, Jun-Kai Tu, Kuan-Wu Chu, Yu-Hsuan Chiu, Yan-Tsung Peng, Sheng-Luen Chung, Gee-Sern Jison Hsu

TL;DR
This paper introduces Syn3DTxt, a new standard for synthetic scene text datasets that incorporates surface normals to embed 3D cues, improving the realism and spatial accuracy of text rendering in complex scenes.
Contribution
It proposes a novel method to include surface normals in synthetic datasets, enhancing 3D spatial understanding for scene text generation.
Findings
Enhanced geometric context in datasets improves text embedding accuracy.
Surface normals contribute to better spatial relationship modeling.
Experiments show improved scene text rendering quality.
Abstract
This study aims to investigate the challenge of insufficient three-dimensional context in synthetic datasets for scene text rendering. Although recent advances in diffusion models and related techniques have improved certain aspects of scene text generation, most existing approaches continue to rely on 2D data, sourcing authentic training examples from movie posters and book covers, which limits their ability to capture the complex interactions among spatial layout and visual effects in real-world scenes. In particular, traditional 2D datasets do not provide the necessary geometric cues for accurately embedding text into diverse backgrounds. To address this limitation, we propose a novel standard for constructing synthetic datasets that incorporates surface normals to enrich three-dimensional scene characteristic. By adding surface normals to conventional 2D data, our approach aims to…
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Taxonomy
TopicsHuman Motion and Animation · Handwritten Text Recognition Techniques · Digital Humanities and Scholarship
MethodsDiffusion
