Canonical Policy: Learning Canonical 3D Representation for SE(3)-Equivariant Policy
Zhiyuan Zhang, Zhengtong Xu, Jai Nanda Lakamsani, Yu She

TL;DR
This paper introduces a canonical policy framework for 3D equivariant imitation learning that unifies point cloud observations under a canonical representation, improving generalization and sample efficiency in robotic manipulation tasks.
Contribution
It establishes a theory of 3D canonical representations and proposes a flexible policy pipeline leveraging geometric symmetries and generative models.
Findings
Achieves 18.0% average improvement in simulation tasks.
Achieves 39.7% average improvement in real-world tasks.
Demonstrates superior generalization to unseen objects, scenes, and viewpoints.
Abstract
Visual Imitation learning has achieved remarkable progress in robotic manipulation, yet generalization to unseen objects, scene layouts, and camera viewpoints remains a key challenge. Recent advances address this by using 3D point clouds, which provide geometry-aware, appearance-invariant representations, and by incorporating equivariance into policy architectures to exploit spatial symmetries. However, existing equivariant approaches often lack interpretability and rigor due to unstructured integration of equivariant components. We introduce canonical policy, a principled framework for 3D equivariant imitation learning that unifies 3D point cloud observations under a canonical representation. We first establish a theory of 3D canonical representations, enabling equivariant observation-to-action mappings by grouping both seen and novel point clouds to a canonical representation. We then…
Peer Reviews
No public reviews on file for this paper yet. If you reviewed it on a platform where reviews are public (OpenReview, ICLR, NeurIPS, ICML), you can paste yours below so the community can read it here.
Videos
No videos yet. Explain this paper in a talk, walkthrough, or lecture? Add one.
Taxonomy
TopicsExplainable Artificial Intelligence (XAI) · Privacy-Preserving Technologies in Data · Reinforcement Learning in Robotics
