Social preferences with unstable interactive reasoning: Large language models in economic trust games
Ou Jiamin, Eikmans Emile, Buskens Vincent, Pankowska Paulina, Shan Yuli

TL;DR
This study investigates how large language models behave in economic trust games, revealing their social preferences and interactive reasoning abilities, with responses influenced by personas and game scenarios, sometimes surpassing human levels.
Contribution
It demonstrates that LLMs exhibit social preferences and interactive reasoning in trust games, with responses affected by personas and game context, providing insights into their social cognition capabilities.
Findings
LLMs show trust and reciprocity without prompts.
Persona prompts significantly influence LLM responses.
ChatGPT-4 often exceeds human trust levels.
Abstract
While large language models (LLMs) have demonstrated remarkable capabilities in understanding human languages, this study explores how they translate this understanding into social exchange contexts that capture certain essences of real world human interactions. Three LLMs - ChatGPT-4, Claude, and Bard - were placed in economic trust games where players balance self-interest with trust and reciprocity, making decisions that reveal their social preferences and interactive reasoning abilities. Our study shows that LLMs deviate from pure self-interest and exhibit trust and reciprocity even without being prompted to adopt a specific persona. In the simplest one-shot interaction, LLMs emulated how human players place trust at the beginning of such a game. Larger human-machine divergences emerged in scenarios involving trust repayment or multi-round interactions, where decisions were…
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