Velocity Completion Task and Method for Event-based Player Positional Data in Soccer
Rikuhei Umemoto, Keisuke Fujii

TL;DR
This paper introduces a neural network-based method to estimate continuous velocity data from event-based positional data in soccer, enabling deeper dynamic analysis of players and team strategies.
Contribution
It presents a novel approach for velocity completion in event-based sports data, improving analysis accuracy over rule-based methods.
Findings
Neural network approaches outperform rule-based methods in velocity estimation.
Completed velocity data yields more accurate space evaluation results.
Method enhances dynamic analysis of team sports systems.
Abstract
In many real-world complex systems, the behavior can be observed as a collection of discrete events generated by multiple interacting agents. Analyzing the dynamics of these multi-agent systems, especially team sports, often relies on understanding the movement and interactions of individual agents. However, while providing valuable snapshots, event-based positional data typically lacks the continuous temporal information needed to directly calculate crucial properties such as velocity. This absence severely limits the depth of dynamic analysis, preventing a comprehensive understanding of individual agent behaviors and emergent team strategies. To address this challenge, we propose a new method to simultaneously complete the velocity of all agents using only the event-based positional data from team sports. Based on this completed velocity information, we investigate the applicability…
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Taxonomy
TopicsTime Series Analysis and Forecasting · Sports Performance and Training · Sports Analytics and Performance
