Persuasive Prediction via Decision Calibration
Jingwu Tang, Jiahao Zhang, Fei Fang, Zhiwei Steven Wu

TL;DR
This paper introduces a learning-based persuasion model called persuasive prediction, which does not assume a shared prior and uses decision calibration to influence receiver actions in high-dimensional settings.
Contribution
It proposes a novel framework for persuasion without a common prior, utilizing decision calibration and develops efficient algorithms for learning optimal predictors.
Findings
Algorithm matches Bayesian sender utility in single-receiver case
Efficient learning of decision-calibrated predictors
Extends to stochastic receiver responses and infinite predictor classes
Abstract
Bayesian persuasion, a central model in information design, studies how a sender, who privately observes a state drawn from a prior distribution, strategically sends a signal to influence a receiver's action. A key assumption is that both sender and receiver share the precise knowledge of the prior. Although this prior can be estimated from past data, such assumptions break down in high-dimensional or infinite state spaces, where learning an accurate prior may require a prohibitive amount of data. In this paper, we study a learning-based variant of persuasion, which we term persuasive prediction. This setting mirrors Bayesian persuasion with large state spaces, but crucially does not assume a common prior: the sender observes covariates , learns to predict a payoff-relevant outcome from past data, and releases a prediction to influence a population of receivers. To model…
Peer Reviews
Decision·Submitted to ICLR 2026
- This is an active line of research relaxing the common prior in the mechanism design problem. - The connection between calibrated prediction and signaling schemes is a nice way to understand persuasion.
- The algorithm results seem standard. The reader expects more discussion on the optimality of the algorithm. - Given there is a lot of work in the space, the reader feels the related work should be improved. For instance, how to position the algorithmic contribution in multi-objective learning, e.g., Garg, Sumegha, et al. In particular, can we view the best response function $b_i$ as some checking function, and decision calibration becomes multi-calibration to those functions? Additionally
- The authors put effort to motivate the problem and give intuitive explanations for their assumptions - The paper includes strong theoretical foundations. I appreciated the effort to gradually introduce the algorithm by guiding the reader to the working principles behind it using background on game theory and optimization. - They make the connection of their algorithm perfomance on the 1-receiver case with the Bayesian case - They introduce the smoothed version of best-responding so that they
- In step 5 of both algorithm 1 and 2 the word "Auditor" is used but this is never explained. Is the auditor different from the learner and why? - Absence of any empirical evaluation.
Please find the strengths below: 1. The paper identifies an important limitation of Bayesian persuasion when the common prior is high-dimensional or difficult to observe. The proposed concept of decision calibration links calibration in machine learning with rational decision-making in game theory. 2. The authors prove that, in the single-receiver case, the optimal decision-calibrated predictor achieves the same utility as a Bayesian sender with full knowledge of the prior, demonstrating an equi
Please find the weaknesses below: 1. The model assumes the existence of a true joint distribution $D(X,Y)$ that can be accurately learned. In practice, the predictor $f$ may be biased or only approximately estimated, making exact decision calibration difficult to satisfy. 2. The calibration constraint is an infinite family of conditional expectation constraints, which cannot be perfectly verified with finite samples. The paper does not analyze robustness under distribution shift or small-sample
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Taxonomy
TopicsAdvanced Bandit Algorithms Research · Game Theory and Applications · Mobile Crowdsensing and Crowdsourcing
