RUSplatting: Robust 3D Gaussian Splatting for Sparse-View Underwater Scene Reconstruction
Zhuodong Jiang, Haoran Wang, Guoxi Huang, Brett Seymour, Nantheera Anantrasirichai

TL;DR
This paper introduces RUSplatting, a robust 3D Gaussian Splatting framework for underwater scene reconstruction that enhances visual quality, geometric accuracy, and view consistency in sparse-view deep-sea environments.
Contribution
It proposes decoupled RGB learning guided by underwater physics, a novel frame interpolation with adaptive weighting, and a new noise-reducing loss function, along with a new deep-sea dataset.
Findings
Outperforms state-of-the-art methods with up to 1.90dB PSNR improvement
Achieves superior perceptual quality and robustness in underwater scenes
Provides a new dataset for deep-sea scene reconstruction
Abstract
Reconstructing high-fidelity underwater scenes remains a challenging task due to light absorption, scattering, and limited visibility inherent in aquatic environments. This paper presents an enhanced Gaussian Splatting-based framework that improves both the visual quality and geometric accuracy of deep underwater rendering. We propose decoupled learning for RGB channels, guided by the physics of underwater attenuation, to enable more accurate colour restoration. To address sparse-view limitations and improve view consistency, we introduce a frame interpolation strategy with a novel adaptive weighting scheme. Additionally, we introduce a new loss function aimed at reducing noise while preserving edges, which is essential for deep-sea content. We also release a newly collected dataset, Submerged3D, captured specifically in deep-sea environments. Experimental results demonstrate that our…
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Taxonomy
TopicsImage Enhancement Techniques · Underwater Acoustics Research · Robotics and Sensor-Based Localization
