Building LOD Representation for 3D Urban Scenes
Shanshan Pan, Runze Zhang, Yilin Liu, Minglun Gong, Hui Huang

TL;DR
This paper introduces a novel algorithm for generating robust, semantically meaningful level-of-detail representations of 3D urban scenes, improving visualization and interaction on resource-limited devices.
Contribution
The paper presents an innovative LOD-Tree structure that groups planar primitives into meaningful 3D structures for better LOD generation in urban scenes.
Findings
Effective LOD representations for complex urban scenes
Robustness against noise in reconstructed models
Semantic preservation in LOD generation
Abstract
The advances in 3D reconstruction technology, such as photogrammetry and LiDAR scanning, have made it easier to reconstruct accurate and detailed 3D models for urban scenes. Nevertheless, these reconstructed models often contain a large number of geometry primitives, making interactive manipulation and rendering challenging, especially on resource-constrained devices like virtual reality platforms. Therefore, the generation of appropriate levels-of-detail (LOD) representations for these models is crucial. Additionally, automatically reconstructed 3D models tend to suffer from noise and lack semantic information. Dealing with these issues and creating LOD representations that are robust against noise while capturing the semantic meaning present significant challenges. In this paper, we propose a novel algorithm to address these challenges. We begin by analysing the properties of planar…
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Taxonomy
Topics3D Modeling in Geospatial Applications · 3D Surveying and Cultural Heritage · Remote Sensing and LiDAR Applications
