G1: Bootstrapping Perception and Reasoning Abilities of Vision-Language Model via Reinforcement Learning
Liang Chen, Hongcheng Gao, Tianyu Liu, Zhiqi Huang, Flood Sung, Xinyu Zhou, Yuxin Wu, Baobao Chang

TL;DR
This paper introduces VLM-Gym, a reinforcement learning environment for vision-language models, demonstrating that perception and reasoning abilities mutually improve through self-evolution and fine-tuning, leading to superior performance in visual games.
Contribution
The paper presents VLM-Gym for scalable multi-game training and introduces G1 models with perception-enhanced priors, achieving state-of-the-art results and revealing mutual bootstrap effects between perception and reasoning.
Findings
G1 models outperform their teachers and proprietary models.
Perception and reasoning abilities mutually bootstrap during RL training.
VLM-Gym enables scalable multi-game reinforcement learning for vision-language models.
Abstract
Vision-Language Models (VLMs) excel in many direct multimodal tasks but struggle to translate this prowess into effective decision-making within interactive, visually rich environments like games. This ``knowing-doing'' gap significantly limits their potential as autonomous agents, as leading VLMs often performing badly in simple games. To address this, we introduce VLM-Gym, a curated reinforcement learning (RL) environment featuring diverse visual games with unified interfaces and adjustable, compositional difficulty, specifically designed for scalable multi-game parallel training. Leveraging VLM-Gym, we train G0 models using pure RL-driven self-evolution, which demonstrate emergent perception and reasoning patterns. To further mitigate challenges arising from game diversity, we develop G1 models. G1 incorporates a perception-enhanced cold start prior to RL fine-tuning. Our resulting…
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Taxonomy
TopicsMultimodal Machine Learning Applications · Language, Metaphor, and Cognition · Language and cultural evolution
