Task Scheduling in Space-Air-Ground Uniformly Integrated Networks with Ripple Effects
Chuan Huang, Ran Li, Jiachen Wang

TL;DR
This paper addresses task scheduling in space-air-ground integrated networks considering ripple effects, proposing a novel multi-agent reinforcement learning approach to optimize information freshness and energy use.
Contribution
It models ripple effects as a Markov game and applies a modified MAPPO algorithm to effectively manage high-dimensional, partially observable scheduling problems.
Findings
Significant reduction in age of information (AoI) at users.
Lower energy consumption at access points (APs).
Outperforms benchmark methods in simulations.
Abstract
Space-air-ground uniformly integrated network (SAGUIN), which integrates the satellite, aerial, and terrestrial networks into a unified communication architecture, is a promising candidate technology for the next-generation wireless systems. Transmitting on the same frequency band, higher-layer access points (AP), e.g., satellites, provide extensive coverage; meanwhile, it may introduce significant signal propagation delays due to the relatively long distances to the ground users, which can be multiple times longer than the packet durations in task-oriented communications. This phenomena is modeled as a new ``ripple effect'', which introduces spatiotemporally correlated interferences in SAGUIN. This paper studies the task scheduling problem in SAGUIN with ripple effect, and formulates it as a Markov decision process (MDP) to jointly minimize the age of information (AoI) at users and…
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Taxonomy
TopicsAge of Information Optimization · Satellite Communication Systems · IoT Networks and Protocols
