Multi-Agent Path Finding For Large Agents Is Intractable
Artem Agafonov, Konstantin Yakovlev

TL;DR
This paper proves that multi-agent path finding with large agents, which considers agent sizes and overlaps, is NP-hard, highlighting the increased computational complexity over the classical version.
Contribution
It establishes for the first time that MAPF with large agents is NP-hard, extending the understanding of the problem's computational difficulty.
Findings
Proves NP-hardness of MAPF with large agents
Reduces 3SAT to MAPF with large agents
Highlights increased complexity over classical MAPF
Abstract
The multi-agent path finding (MAPF) problem asks to find a set of paths on a graph such that when synchronously following these paths the agents never encounter a conflict. In the most widespread MAPF formulation, the so-called Classical MAPF, the agents sizes are neglected and two types of conflicts are considered: occupying the same vertex or using the same edge at the same time step. Meanwhile in numerous practical applications, e.g. in robotics, taking into account the agents' sizes is vital to ensure that the MAPF solutions can be safely executed. Introducing large agents yields an additional type of conflict arising when one agent follows an edge and its body overlaps with the body of another agent that is actually not using this same edge (e.g. staying still at some distinct vertex of the graph). Until now it was not clear how harder the problem gets when such conflicts are to be…
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Taxonomy
TopicsRobotic Path Planning Algorithms · Robotics and Sensor-Based Localization · Optimization and Search Problems
MethodsSparse Evolutionary Training
