Design Principles for Realizable Discrete Surface Embeddings in Physical Systems
Kyungeun Kim, Christian D. Santangelo

TL;DR
This paper introduces a systematic method for designing discrete surface meshes with controlled embedding multiplicity, balancing theoretical bounds and practical computational techniques for applications in physical systems.
Contribution
It provides a novel framework linking mesh connectivity to embedding multiplicity, with criteria to minimize solutions and practical algorithms for large meshes.
Findings
Theoretical bounds on embedding multiplicity based on Bézout's theorem.
Computational methods using local matrix operations and trilateration.
Numerical simulations showing accuracy and computational efficiency.
Abstract
The isometric embedding of surfaces in three-dimensional space is fundamental to various physical systems, from elastic sheets to programmable materials. While continuous surfaces typically admit unique solutions under suitable boundary conditions, their discrete counterparts-represented as networks of vertices connected by edges-can exhibit multiple distinct embeddings for identical edge lengths. We present a systematic approach to constructing discrete meshes that yield a controlled number of embeddings. By analyzing the relationship between mesh connectivity and embedding multiplicity through rigidity theory, we develop criteria for designing meshes that minimize solution multiplicity. We demonstrate computational methods based on local matrix operations and trilateration techniques, enabling practical implementation for meshes with approximately a thousand vertices. Our analysis…
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Taxonomy
TopicsAdvanced Materials and Mechanics · 3D Shape Modeling and Analysis · Modular Robots and Swarm Intelligence
