Drive Fast, Learn Faster: On-Board RL for High Performance Autonomous Racing
Benedict Hildisch, Edoardo Ghignone, Nicolas Baumann, Cheng Hu, Andrea Carron, Michele Magno

TL;DR
This paper presents a novel on-board reinforcement learning framework for autonomous racing that eliminates the need for simulation pre-training, enabling real-time adaptation and outperforming existing controllers with minimal training.
Contribution
It introduces a residual Soft Actor-Critic algorithm with multi-step TD learning and heuristic reward adjustment for real-time autonomous racing without simulation pre-training.
Findings
Achieved up to 11.5% reduction in lap times over state-of-the-art methods.
Demonstrated real-time learning and adaptation on the F1TENTH platform.
Surpassed previous best results with an end-to-end RL controller trained on track.
Abstract
Autonomous racing presents unique challenges due to its non-linear dynamics, the high speed involved, and the critical need for real-time decision-making under dynamic and unpredictable conditions. Most traditional Reinforcement Learning (RL) approaches rely on extensive simulation-based pre-training, which faces crucial challenges in transfer effectively to real-world environments. This paper introduces a robust on-board RL framework for autonomous racing, designed to eliminate the dependency on simulation-based pre-training enabling direct real-world adaptation. The proposed system introduces a refined Soft Actor-Critic (SAC) algorithm, leveraging a residual RL structure to enhance classical controllers in real-time by integrating multi-step Temporal-Difference (TD) learning, an asynchronous training pipeline, and Heuristic Delayed Reward Adjustment (HDRA) to improve sample efficiency…
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Taxonomy
TopicsReinforcement Learning in Robotics · Vehicle Dynamics and Control Systems · Adaptive Dynamic Programming Control
