cpRRTC: GPU-Parallel RRT-Connect for Constrained Motion Planning
Jiaming Hu, Jiawei Wang, Henrik Christensen

TL;DR
This paper introduces cpRRTC, a GPU-accelerated framework for constrained motion planning that leverages runtime compilation to handle complex scenarios efficiently, outperforming existing methods.
Contribution
The paper presents a novel GPU-based framework using NVRTC for runtime compilation, enabling efficient constrained motion planning in complex environments.
Findings
Achieves faster planning times than existing methods.
Handles high complexity robot models effectively.
Demonstrates superior performance in experimental evaluations.
Abstract
Motion planning is a fundamental problem in robotics that involves generating feasible trajectories for a robot to follow. Recent advances in parallel computing, particularly through CPU and GPU architectures, have significantly reduced planning times to the order of milliseconds. However, constrained motion planning especially using sampling based methods on GPUs remains underexplored. Prior work such as pRRTC leverages a tracking compiler with a CUDA backend to accelerate forward kinematics and collision checking. While effective in simple settings, their approach struggles with increased complexity in robot models or environments. In this paper, we propose a novel GPU based framework utilizing NVRTC for runtime compilation, enabling efficient handling of high complexity scenarios and supporting constrained motion planning. Experimental results demonstrate that our method achieves…
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Taxonomy
TopicsRobotic Path Planning Algorithms · Robot Manipulation and Learning · AI-based Problem Solving and Planning
