On Finding Randomly Planted Cliques in Arbitrary Graphs
Francesco Agrimonti, Marco Bressan, Tommaso d'Orsi

TL;DR
This paper introduces a simple, nearly linear time algorithm for detecting large planted cliques in arbitrary graphs with bounded maximum degree, demonstrating a separation from worst-case hardness assumptions.
Contribution
The paper presents a deterministic algorithm that efficiently recovers large planted cliques in graphs with bounded degree, extending techniques beyond the classical models.
Findings
Algorithm recovers cliques of size proportional to n with high probability.
Shows correlation between vertex degrees and planted clique in the final graph.
Extends techniques to planted biclique detection, surpassing worst-case guarantees.
Abstract
We study a planted clique model introduced by Feige where a complete graph of size is planted uniformly at random in an arbitrary -vertex graph. We give a simple deterministic algorithm that, in almost linear time, recovers a clique of size as long as the original graph has maximum degree at most for some fixed . The proof hinges on showing that the degrees of the final graph are correlated with the planted clique, in a way similar to (but more intricate than) the classical planted clique model. Our algorithm suggests a separation from the worst-case model, where, assuming the Unique Games Conjecture, no polynomial algorithm can find cliques of size for every fixed , even if the input graph has maximum degree . Our techniques extend beyond the planted clique model. For example,…
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