Time of the Flight of the Gaussians: Optimizing Depth Indirectly in Dynamic Radiance Fields
Runfeng Li, Mikhail Okunev, Zixuan Guo, Anh Ha Duong, Christian, Richardt, Matthew O'Toole, James Tompkin

TL;DR
This paper introduces a fast, high-fidelity method for reconstructing dynamic scenes from monocular C-ToF data, improving accuracy and speed over neural volumetric methods by optimizing Gaussian splatting with novel heuristics.
Contribution
It proposes a novel optimization approach with heuristics that enhances Gaussian splatting for dynamic scene reconstruction from C-ToF data, achieving 100x faster results.
Findings
Achieves comparable or better accuracy than neural volumetric methods.
Reconstructs fast-moving scenes like swinging baseball bats.
Operates efficiently with constrained C-ToF sensing conditions.
Abstract
We present a method to reconstruct dynamic scenes from monocular continuous-wave time-of-flight (C-ToF) cameras using raw sensor samples that achieves similar or better accuracy than neural volumetric approaches and is 100x faster. Quickly achieving high-fidelity dynamic 3D reconstruction from a single viewpoint is a significant challenge in computer vision. In C-ToF radiance field reconstruction, the property of interest-depth-is not directly measured, causing an additional challenge. This problem has a large and underappreciated impact upon the optimization when using a fast primitive-based scene representation like 3D Gaussian splatting, which is commonly used with multi-view data to produce satisfactory results and is brittle in its optimization otherwise. We incorporate two heuristics into the optimization to improve the accuracy of scene geometry represented by Gaussians.…
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Taxonomy
TopicsAdvanced Optical Sensing Technologies · Robotics and Sensor-Based Localization · Optical measurement and interference techniques
