Score Distillation Sampling for Audio: Source Separation, Synthesis, and Beyond
Jessie Richter-Powell, Antonio Torralba, Jonathan Lorraine

TL;DR
This paper extends Score Distillation Sampling to audio, enabling versatile tasks like source separation and synthesis using a single pretrained model without specialized datasets.
Contribution
We introduce Audio-SDS, a generalization of SDS for text-conditioned audio diffusion, broadening its application to various audio tasks.
Findings
Enables source separation, impact sound simulation, and FM-synthesis calibration.
Operates without task-specific datasets using a single pretrained model.
Demonstrates versatility of distillation-based methods across audio modalities.
Abstract
We introduce Audio-SDS, a generalization of Score Distillation Sampling (SDS) to text-conditioned audio diffusion models. While SDS was initially designed for text-to-3D generation using image diffusion, its core idea of distilling a powerful generative prior into a separate parametric representation extends to the audio domain. Leveraging a single pretrained model, Audio-SDS enables a broad range of tasks without requiring specialized datasets. In particular, we demonstrate how Audio-SDS can guide physically informed impact sound simulations, calibrate FM-synthesis parameters, and perform prompt-specified source separation. Our findings illustrate the versatility of distillation-based methods across modalities and establish a robust foundation for future work using generative priors in audio tasks.
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Taxonomy
TopicsGenerative Adversarial Networks and Image Synthesis · Music Technology and Sound Studies · Speech and Audio Processing
MethodsDiffusion
